In Africa, the video game market generated more than $2.29 billion in revenue in 2025.
This momentum is largely driven by the rise of games distributed through mobile applications, according to the report “State of the Industry: African Video Game Report 2026”, published by studio accelerator SpielFabrique and Xsolla, a company specializing in payment solutions for the gaming industry.
According to the study, the African market is recording an average annual growth rate of 12.32%, significantly higher than the global average estimated at 7.5%.
In terms of revenue, the continent’s leading markets are Egypt ($368 million), Nigeria ($300 million), South Africa ($278 million), and Kenya ($46 million). As in many parts of Africa, the sector’s activity remains heavily concentrated in major urban centers.
The rapid growth of African gaming is primarily driven by mobile, which accounts for approximately 87% of the total player base. PC and console gaming are expanding but remain limited to specific urban segments and consumers with higher purchasing power. As for immersive technologies such as virtual reality (VR) and augmented reality (AR), their adoption remains marginal across the continent.
Cloud gaming, however, stands out as the most dynamic segment, with an estimated average annual growth rate of 14%. It represents a promising alternative to traditional consoles, although its expansion remains dependent on the quality of internet infrastructure. This constraint could gradually ease with improved access to computing equipment and the emergence of a middle class more willing to adopt “pay-to-play” models.